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Object-oriented language

    < p > Object Oriented Language (Object - Oriented Language) is a kind of Object as a basic program structure unit of < a href = "https://baike.so.com/doc/5797287-6010082.html" "> programming Language is used to describe a design centered on objects, and objects are the basic components of the runtime of a program. There are four main features of recognition, polymorphism, categorization and inheritance in language. < p > < a href = "https://baike.so.com/doc/6146835-6360018.html" "> < / a > object-oriented language learning in the 1950 s < a Href = "" https://baike.so.com/doc/6961669-7184180.html" "> < / a > artificial intelligence language LISP, The introduction of the < a href = "https://baike.so.com/doc/6322126-6535732.html" "> dynamic binding concept and interactive of < / a > < a Href = "" https://baike.so.com/doc/6829341-7046536.html" "> < / a > thoughts development environment; The discrete event simulation language SIMULA67, which began in the 1960s, introduced the essentials of classes and inheritance, Forming in the 1970 s, < a href = "https://baike.so.com/doc/5502042-5738667.html" "> Smalltalk < / a >. The development of object-oriented languages has two directions: one is pure object-oriented languages, such as Smalltalk and EIFFEL; The other is a hybrid object-oriented languages, namely into procedural language and its language class, inheritance, such as ingredients, such as C + +, < a href = "https://baike.so.com/doc/5062779-5290095.html" "> Objective - C < / a >, etc.
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